I've been slowly but surely prepping a 'pulp jungle hex crawl' for my group's next campaign. I've been all over the place with regard to what resources to use and how to make best use of my time.
Last time, I posted a very minimalist hex map of a jungle island. Since then, I've been wrestling with how best to balance using content from other sources while still scratching a creative itch. My main inspirations are Hot Springs Island, Isle of Dread, and A Thousand Thousand Islands. Right now, the breadth of those sources of inspiration is competing with my natural tendency for minimalism and streamlined everything.
Honestly, reading and re-reading the above sources was super engaging, but working on how to synthesize them was kind of giving me a headache. I decided to pull myself away from analysis paralysis and just get started on some usable items for the table. Time for a checklist and some maps.
Based on the hex map I slapped together, I needed the following:
- 9 Jungle Tombs/Temples
- 5 Mines
- 4 Villages
- 4 Forts
The last item that I was able to check off the list were villages. Back to Watabou who has one more awesome generator that I would use for this. The village generator creates different sizes of villages on different landscapes with all kinds of options. I just wanted small, low density jungle villages. Here's an example of what I was able to retrieve:
So, not distinctly a jungle village I guess, but by removing roads from being displayed I think it looks a bit more rustic. I cranked the forest setting up full blast to get as much foliage on the map as possible to represent the dense jungle environment. I think it's fit to serve.
The last step is the trading/military forts. I've not yet found a generator or source of maps that really has wooden pallisade protected forts. The search continues!
I'll share more about my process of prepping this campaign as I go along!

